Coding Final
References for project
Better Jumping:
Wall Jumping:
Moving Platform:
Slope Fix:
character controller & camera setup & checkpoints/respawn:
controls:
WASD - up,down,left,right movement
SPACE - Jump
MOUSE - Control camera
features:
-Camera follows the player and the player always goes forward where the camera is facing. camera is also locked to not go above and below certain angles.
-Jumping mimics mario style jumping so the player falls faster than when they rise. you can also jump higher by holding down space and lower by only taping it.
-You can wall jump off of any wall the orange surfaces just let you know when you need to so you can progress.
-The blue transparent sphere on some yellow blocks are checkpoints, walk through them to set you respawn point. if you fall you will go to the last sphere you touched.
-The red ramps you cannot jump on
Status | Released |
Platforms | HTML5 |
Author | Cyclaw |
Genre | Platformer |
Made with | Unity |